After an extremely successful Game Design module (...still doing the occasional jig btw) it's time to turn my hand to programming and put my Bender head on (well my other one anyway....)
This is the module that I am least concerned about since as I do web development in my day job, so programming is part of that.
The first lesson started with the obligatory "Hello World" which I must have done a million times in a million different languages (exaggeration inserted for effect) times before and I expect that the first few weeks not to be too taxing on the brain for me at least.
But I am not about to be all dismissive about it either. It's good to go back to basics every now and again, as I have no doubt picked up some incredible bad habits along the way and I definitely don't "know it all".
I'm really looking forward to learning XNA, which I have never used before and also, I'm only guessing about how you would actually code games at this point. I could be barking up the wrong tree...
Matt seems cool and knows his stuff so looking forward to seeing how the module progresses.
So for the time being.... Console.WriteLine("PLAYER ONE READY");
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